The first thing to know about Rocket League, the free-to-play shooter that has been released on the iOS and Android platforms, is that it’s not a console game.
Instead, it’s a shooter where players can shoot other players, while also controlling other players on the same screen.
The other major difference between a console and a PC game is that Rocket League’s servers are not hosted by Valve, which runs the games version of the Steam service.
“There is a difference between an offline and online server,” said James M. Miller, vice president of product marketing at Riot Games, the company behind the game.
“And we’re not just saying that to say Rocket League is not a game for consoles, we’re saying that if you are running Rocket League on your own, you’re probably running a console.”
While the game isn’t technically a console exclusive, it is, by most standards, an upgrade over the original Xbox version of Rocket League.
This isn’t to say that the original version is perfect; the original Rocket League was very good.
“We made a lot of improvements to it, but it’s definitely not the same,” Miller said.
“It’s still pretty good, but that was a console-only game.
It’s a game that is playable on any device, and that’s what we wanted to do with Rocket League.”
So, how does Rocket League compare to other console shooters?
The game itself is a free-for-all.
As of this writing, the beta for Rocket League has only been available to play for about a month, with a goal of having it released in the coming weeks.
But it’s clear that the beta has changed the game in a big way.
The first major difference is that the game no longer has the traditional online mode.
“You’re in the match lobby, you get a bunch of people, and you’re playing the same game,” Miller explained.
“Now you’re actually controlling players.
It really feels like a multiplayer experience.”
Another big difference is in the way you can interact with your friends.
While in previous versions of the game, you could chat with your team members and share information on your friends’ progress, this version of Supercell also includes a mode called “tournament mode,” where players are pitted against each other in a single-player mode.
In this mode, you can’t send messages, join teams, or participate in any other gameplay.
Instead of going through the normal game menu, you have to use a button to select the mode.
You can also use the touch screen to interact with the game from the gamepad.
“If you have a team of three players, you need to press a button that says Team Arena,” Miller joked.
“This is what makes it different from other games, where you could just sit there and play.”
If you’re not sure if the game is for you, the app also offers a feature that lets you play a game against your friends on your iPad.
This means that the player with the higher score can continue to play until they are the one who gets knocked out of the match.
“The match lobby is just the place where you get to play Rocket League,” Miller continued.
“So you’re like, ‘OK, I’m in, I have a shot at this game.
I’m not really interested in playing with my friends.’
It’s kind of like that first round in college, where the team with the better record wins the game.”
You can actually play with up to four friends at a time.
“I think that’s a really cool feature,” Miller noted.
“People want to play with people, even if they’re not on the team.”
What is the biggest change that players can make?
As Miller explained, the biggest improvement is in player progression.
“In previous games, players could get a certain number of kills and that would set the score,” Miller added.
“But you can now also unlock more perks that will boost your score, and there are a lot more perks to unlock.
You’re now getting an extra point per kill and a little bit of extra damage to kill more enemies.
And it really feels good to get that extra point.”
If that wasn’t enough, you also have a much bigger variety of perks to pick from.
You’ll find a lot less weapons than in the past.
“Some of the weapons were overpowered and you couldn’t use them,” Miller laughed.
“They’re now a lot stronger.
They’re not all the same, but the ones that you can use are a little more powerful.”
The changes also have an impact on how competitive the game becomes.
“Every match is different,” Miller observed.
“Different people have different skills.
Different weapons have different damage ranges, and some weapons are easier to use.”
The only way to tell whether a match is competitive is by looking at how many kills a team earns.